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Learn 3D modeling with industry-standard tools through hands-on projects guided by experienced professionals from gaming and film studios.
Comprehensive training for 3D modeling skills development
Master Blender, Autodesk Maya, ZBrush, and Substance Painter through project-based learning that mirrors real studio workflows.
Learn from Antti Virtanen, Sanna Korhonen, and other professionals actively creating assets for AAA games and feature films.
Build 8-12 showcase pieces that demonstrate your skills to employers. We help you present your work professionally.
Maximum 12 students per cohort ensures personalized feedback and direct access to instructors throughout your learning journey.
Whether you're starting from scratch or advancing existing skills, our curriculum adapts to your level. Each program combines video lessons, live sessions, and hands-on assignments.
Structured methodology for skill development
Start with core concepts: polygon modeling, edge flow, and topology. Master the fundamentals before advancing to complex techniques.
Apply skills immediately through guided projects. Create game assets, characters, and environments while receiving detailed instructor feedback.
Develop showcase pieces that demonstrate your abilities. Learn presentation skills and how to market yourself to potential employers.
Connect with Helsinki's game and VFX studios. Participate in portfolio reviews and networking events with hiring managers.
Experiences from our graduates
"The structured curriculum took me from complete beginner to landing a character artist role at a mobile game studio in just nine months. Antti's feedback was invaluable."
"I was self-taught for years but hitting a plateau. The advanced techniques I learned here elevated my work to professional standards. Now freelancing full-time."
"Small class size meant I got personalized attention on every project. The portfolio I built directly led to interviews at three major studios."
Our graduates work across gaming, film, architecture, and product design. The skills you learn here open doors to diverse creative industries with strong demand for 3D artists.
Create characters, props, and environments for mobile, console, and PC games at studios throughout Finland and internationally.
Produce photorealistic renders for architecture firms, helping clients visualize projects before construction begins.
Build your own client base working remotely on diverse projects. Set your rates and choose work that interests you.
Next cohort begins in January. Classes have 12 students maximum. Contact us for a free consultation to discuss your goals and find the right program.
Schedule Consultation